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Battlewagon, Second Edition

Battlewagon, Second Edition


COMMENCE FIRE! The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea. Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information...   [click here for more]
Amarillo Design Bureau  $15.00

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JagdPanther Magazine #10

JagdPanther Magazine #10


Take a journey with us back to July 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue marked another improvement in production, going to a cardstock color cover and professional binding. The "Iron Age" of JagdPanther had arrived. The editorial said that the wild child of JagdPanthers...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #13

JagdPanther Magazine #13


Take a journey with us back to April 1976, when a small wargame club in Amarillo, Texas (led by Steve Cole) turned into a real company that produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The game in this issue was SIEGE OF LENINGRAD, a typical...   [click here for more]
Amarillo Design Bureau  $2.95

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JagdPanther Magazine #9

JagdPanther Magazine #9


Take a journey with us back to April 1975, when a small wargame club in Amarillo, Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. This issue continued the "new" production methods and standard started in JagdPanther #8. The cover was another World War II photo, and the magazine was again 11x17 paper folded and stapled into a book. Counters...   [click here for more]
Amarillo Design Bureau  $2.95

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Prochorovka: Armor at Kursk

Prochorovka: Armor at Kursk


Hitler's Last Chance! Prochorovka: Armor at Kursk is a game depicting the largest tank battle in the history of warfare on July 12, 1943, between the German SS Panzer Korp and Russian 5th Guards Tank Army. This battle was the climax of the Kursk campaign. Over 1500 tanks were involved (700 German and 800 Russian), and losses exceeded 300 tanks on each side. Armor at Kursk...   [click here for more]
Amarillo Design Bureau  $10.00

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Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario

Battlewagon Article #2: The Battle of San Bernardino Straits - A Battlewagon Scenario


HISTORICAL NOTES: In 1944, McArthur returned to the Philippines. His return precipitated the greatest sea battle in history: the Battle of Leyte Gulf. The battle consisted of four separate but interrelated sea battles, one of which was the Battle off Samar. Published in May 1983, this scenario was written for the first edition of Battlewagon, but can be easily adapted for the second...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato

Battlewagon Article #3: Battlewagon Scenario - The Last Sortie of the Yamato


Historical Notes: On April 1, 1945, allied forces assaulted Okinawa. The assault was not unexpected by the Japanese, hence extensive defensive positions had been prepared on the island and plans for naval and air attacks on allied ships had been developed. On April 5,1945, the Yamato in company with a light cruiser and eight destroyers — the last functional naval units of...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen

Battlewagon Article #4: Battlewagon Scenario - Operation Regenbogen


Historical Notes: On December 31, 1942, a German force consisting of the pocket battleship Lutzow, the heavy cruiser Hipper, and two divisions of destroyers intercepted the British convoy JW51B. The convoy was defended by five destroyers and four corvettes. In addition, two light cruisers were 30 miles away and closing to join the convoy. The battle began as the HMS Obdurate,...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #5: Battlewagon Scenario - Surigao Straits

Battlewagon Article #5: Battlewagon Scenario - Surigao Straits


Historical Background: As part of Operation SHO-I, intended to disrupt the American landings at Leyte Gulf, the Japanese intended to send two groups through Surigao Straits. These ships were to link up with others off of the beaches and destroy the landing forces. The American planes spotted Admiral Nishimura's two battleships on October 23rd, and the Allies moved six old battleships under...   [click here for more]
Amarillo Design Bureau  $0.99

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Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios

Battlewagon Article #6: Battlewagon Scenario - Pacific Nights: Four Pacific Scenarios


The sixth historical scenario for Battlewagon has been released from the vaults of Nexus! Historical Background: Between August 1942 and the end of 1943, Japanese and Allied naval forces clashed in more than a dozen nighttime surface actions. These battles were generally the result of attempts to land, supply or evacuate troops in the Solomon Islands. Although Guadalcanal...   [click here for more]
Amarillo Design Bureau  $0.95

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Nexus #12

Nexus #12


“Go out there and take a look, Brian. If it’s a Klingon, kill it; if it’s natural, study it; if it’s dangerous, cut and run back here.” It is 1985 and Nexus #12 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War.   The Star Fleet Universe section starts with information...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #13

Nexus #13


“We are all good soldiers. But this war has gone on too long, and the Empire is consuming itself in the fire. What new Empire will rise from the ashes we have yet to see.”  -- Marine Major Ardak Kumerian It is 1985 and Nexus #13 (the Holiday Issue) has just been released. This issue focused on the Star Fleet Universe, Starfire, Battlewagon, and History of...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #14

Nexus #14


Pirates! The Scourge of the Galaxy! It is 1985 and Nexus #14 has just been released. This issue focused on the Star Fleet Universe, Starfire, and History of the Second World War. Battlewagon, Musketeers, East Wind Rain, and 4th Reich also have materials included. And “Arrgghhhh! Here there be pirates!” is a thread running through the issue....   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #15

Nexus #15


For years, through hijackings and kidnappings and savage massacres, the West has been helpless before this bloody foe: the international terrorist. Until now. Now America has Delta Force. It is 1986 and Nexus #15 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Battlewagon, Duel for Kharkov, Counterstroke...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #16

Nexus #16


“We’re here to look for pirates and Romulans and Gorns and anyone else who happens to show up! Our job is to stop them before they can get within detection range of you. Failing that, we have to destroy them before they can report back.”   It is 1987 and Nexus #16 has just been released. This issue focused on the Star Fleet Universe,...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #17

Nexus #17


The position given for the disabled ships was off their assigned patrol route. Too far off. The possibility of a trap occurred to him, but he could not afford to ignore the message. His Commander’s Oath demanded that he investigate. It is 1987 and Nexus #17 has just been released. This issue focused on the Star Fleet Universe, Starfire, and Delta Force. Viceroys!,...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #5

Nexus #5


Actually, there is a kind of magic in a historical game. It’s not the blatant kind: no thundering giants are summoned, no demons appear, and no dragons spit fire. Instead, it’s the subtle magic of being transported across time to stand in another man’s shoes. It is 1983 and Nexus #5 has just been released. It focuses this time on historical boardgames, starting with...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #7

Nexus #7


However, not counting playtest sessions, I can count on both hands the number of times I have played an adventure game with an opponent. The point of this is that I am not alone! – Allen D. Eldridge It is 1984 and Nexus #7 has just been released. It focuses this time on solitaire gaming. Of course there is a section on the Star Fleet Universe, too. In that section you will find...   [click here for more]
Amarillo Design Bureau  $2.95

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Nexus #8

Nexus #8


Silence. I remember the silence the most. – Dennis R. Ricketts, “Patrol.” It is 1984 and Nexus #8 has just been released. This issue has “History of the Second World War” which is background for a game of the same name and Starfire with a history of their Orions. Of course there is a section on the Star Fleet Universe, too. In that...   [click here for more]
Amarillo Design Bureau  $2.95

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  Basic Roleplaying: Universal Game Engine